Generally speaking, I think inactive teams tend to be bad teams, or teams sort of stuck in a rut. I don't think it's at all surprising, but I wonder if we could make small changes to help improve the situation. For example, say your a bad team
last reply 9 days ago by
Jose, G.M.
3
"dotty" Joel (but I kid), I like your proposal... but I would add this: 1) the GM who placed the initial waiver claim should have the right to match the highest bid placed during that 10-day bidding period (instead of having to beat it)... becaus...
with zero chance of making the playoffs, and you also do not own your own upcoming draft pick. A...
created 16 days ago by

Looking at the issue of schedule
last reply 11 days ago by
Nick, G.M.
2
1
I wrote some code to do it actually. It was somewhat tricky, I wasn't trying for anything complicated, just a semi-smart brute force approach and it worked but was more complicated than I expected. But I can certainly provide that to Andrew or any...
balance.
created 11 days ago by

I'm just creating an alternative venue for discussion than the site chat as it seems to me to be a discussion more suited for the forum due to likely lengthy posts and the availability to re-read later on.
last reply 18 days ago by
Joël, G.M.
1
1
Yeah, but buyer beware - I'd be careful about bidding on someone else's behalf lest I get stuck with someone I didn't want. Also, with the new FA structure, every day that someone bids for someone else is a day their cap space is tied up for someo...
created Mar 12 by

This "research" was spurred by two factors: (1) a comment made in the XOT League that it seemed like the best teams were (still) the teams who drafted high in the inaugural draft, and (2) an extension of my proposal to have a
last reply Apr 18 by
Andrew, G.M.
1
1
Yes, it's impossible for the inaugural draft to be perfectly fair. But that doesn't mean we should completely abandon any effort to limit unfairness. This isn't a debate between fair or unfair. It's between slightly unfair and really unfair. I...
lottery weighted over three seasons, based on a comment that suggested that a weighted lottery just hur...
created 8/5/2011 by

As the sim develops and goes public, I imagine there is a large portion of the general population who might not be interested in the long-term commitment of a theoretically never ending fantasy basketball game. Now, aside from the obvious of
last reply Feb 04 by
Tim, G.M.
I'd love to play in "vintage" XO leagues. Being able to assemble teams of the players I grew up admiring would be a blast. Oh, and Rick Brunson would be all mine.
offering up just one year leagues for current seasons (which I imagine will eventually be an option,) ...
created Feb 01 by

Just a place to keep track of the FA talk going
last reply 11/29/2011 by
Todd, G.M.
2
1
In response to Bill's post, I don't think the QO system will have any place in the new FA, but I would argue that it is one of the problems with the system. It induces people to pay over a certain amount for mid level/low level FA in order to ste...
on...
created 11/28/2011 by

This is awesome.
last reply 11/15/2011 by
Tim, G.M.
Throwing this here just cuz: when a message in open in the message system and you click Archive, it would be nice if that action sent you back to the Inbox.
Thanks.
created 11/8/2011 by

(Note: I had posted this before as part of a larger post, but it was overlooked as the rest of the post sparked discussions. I'd like to hear people's opinions while the draft is fresh in their mind — or still going on.) One question
last reply 10/30/2011 by
>"sunny2nd":I happen to like the larger spacing at the top of the first round and the smaller spacing at the bottom of the first round that we currently have. But I'd be happy with scaling the second round down from there. Any p...
to me during the draft: Why scale the 1st round and not the 2nd? Scaling makes sense. Th...
created 10/27/2011 by

I'm putting together a FAQ for XOHoops. Please share any questions which you've regularly seen come up. Thank
last reply 10/25/2011 by
Here is the current FAQ. Please feel free to suggest any additions, modifications/clarifications, or to answer one that has not yet been answered. Thanks. http://xohoops.wikispaces.com/FAQ Contents ...
you!
created 9/29/2011 by

Hey, so I’ve been thinking about this whole dev slot thing a lot lately (because I have a pile of upcoming draft picks and Nick Calathes in my 1st-round spot /fulldisclosure), and I just wanted to put out my current issues with it. 1.The dev
last reply 10/18/2011 by
>"asimpkins":A few points: > >1. I haven't really given too much thought to why development contracts count against your salary but not against your roster — this was a rule that was already in place when we took over. I suppose i...
slot currently enables teams to “steal” a roster spot for at least one year (possibly several? Not...
created 9/16/2011 by


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